Month: January 2021

Blog #1

In this class I hope to get a better understanding of how to effectively utilize the available interactive platforms to increase my knowledge on various important education paths that I will take after this class. This is to mean that I will really like to maximize the output that interactive multimedia digital technology which is currently highly available in the Web 2.0 era.

The use of a web-based game can be an example of interactive learning since the game had the same dynamics of the actual progression of a pandemic. Concepts like disease spread to become a pandemic and the importance of vaccination. Since the boy was fully engaged it was an effective learning tool which provided important information on pandemic (Rich, 2021).

I have an experience of learning through a multimedia learning tool through an app called Grasshopper which uses various engaging games to teach coding. It made an impact on me since I was able to understand complicated concepts of coding.

I have had a great experience of non-digital multimedia experience through a study through an encyclopaedia on the Animals. It was a huge book with numerous instructional pictorial help on how to identify different animals, it was such a positive experience since I got to learn various concepts in zoology.

In the past I have been using infographics to ensure that my videos are engaging and impactful. This was in order to present my work in a presentable manner and engage the audience in the content I was presenting.

 

Reference

Rich. (2021). Topic 1 – What is Multimedia and Interactive Learning, and Why is it Important? (Jan 11-17). EDCI 337: Interactive and Multimedia Learning. Retrieved 24 January 2021, from https://edtechuvic.ca/edci337/2021/01/11/topic-1-what-is-multimedia-and-interactive-learning-and-why-is-it-important-jan-11-17/.

Blog #2

The dual coding theory postulates that human brain receive and decode information in two senses, visual and verbal. Therefore when making a PowerPoint presentation it is quite important to not only include the textual content, but to reinforce the presentation with visual presentations like infographics. This will be to help my verbal contribution when I present these PowerPoint presentation and also engage the audience by using “I” “you” in order for them to feel involved.

It is quite important to understand the concept of flow in order to properly empower people in the creative process and engage in deep and meaningful work. Understanding flow theory can help trigger the audience participation and engagement in the online content (“Flow (CsĂ­kszentmihályi) – Learning Theories”, 2021).

Understanding theories is an important part of understanding how the human brain works in order to properly utilize multimedia tools in a way that will be efficiently comprehended.

Hypothesis.is is a very interactive multimedia tool available for presenting learning portfolio and also present educational elements in an engaging model. The use of hypothesis.is can present some drawbacks which majorly relates to the fact that physical aspect of learner-tutor is absent.

Today’s videos were very enlightening I got to understand how to utilize theories on human brain and psychology to engage people in an online environment in a ways I have never known before. The practicality of the theory was an interesting part of the learning process I learnt to practice passive theoretical contracts.

 

Reference

Flow (CsĂ­kszentmihályi) – Learning Theories. Learning Theories. (2021). Retrieved 24 January 2021, from https://www.learning-theories.com/flow-csikszentmihalyi.html#:~:text=Theories%20%E2%80%A2%200-,Summary%3A%20Flow%20is%20an%20optimal%20psychological%20state%20that%20people%20experience,of%20personal%20and%20work%20satisfaction.

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